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EJS Introduction
EJS Introduction
EJSS Tutorial
EJSS Advanced Tutorial
EJSS Advanced Tutorial 2
Creative Coding with p5.js
Introduction to p5.js
Circular Motion Animation
Inclined Plane Slide
Vector Animation
Sun–Earth–Moon Animation
Ejs Simulations
Mass and Spring
Free Fall Simulation
Vertical Throw
Projectile Motion
Circular Motion
Disk Rotation
Rigid Body Motion
Simulation Tools
Introduction to OSP
Learn more about the OSP IDE environment
Math Pendulum Example
Web Ejs-introduction
Kosi-Hitac
Home
EJS Introduction
EJSS Advanced Tutorial
EJS Introduction
EJSS Tutorial
Creative Coding with p5.js
Introduction to p5.js
Circular Motion Animation
Inclined Plane Slide
Vector Animation
Sun–Earth–Moon Animation
Ejs Simulations
Mass and Spring
Free Fall Simulation
Vertical Throw
Projectile Motion
Circular Motion
Disk Rotation
Rigid Body Motion
Simulation Tools
Introduction to OSP
Learn more about the OSP IDE environment
Math Pendulum Example
Web Ejs-introduction
🇷🇸 Srpski
Contents
Vertical throw - introduction
Tasks
Simulation
Free Fall Simulation
Created with
Easy Java Simulations
Tasks
Measuring the maximum height depending on the initial conditions
Enter different values of the initial velocity. How does changing the initial velocity affect the maximum height?
Enter different values for the magnitude of the initial velocity vector. How does changing the initial velocity affect the maximum height?
How do kinetic and potential energy change during vertical upward motion?